Then again, pretty much everything they do is fairly questionable. A creative and original concept is one of the most important elements for the production of a film, which is why the earlier FNAF fanarts seemed so much better than the ones now.Ībout kids, not really sure what they're thinking. It's hard to keep the forementioned balance from the game while creating an outstanding storyboard. This led to the community's fanart being totally irrelevant.įNAF's limited gameplay and setting affects the tiny portion of fanart that is actually relevant, causing them to be incredibly repetitive. Outside the game, however, these assets mean something far different from what the game originally showed. The main problem with FNAF and fanart in general:įNAF is a survival horror game filled with childish elements, and Cawthon (developer) had kept an incredibly unique balance between these two aspects, creating horror and creepiness with very unlikely horror game assets.
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